Hello, and welcome to the end of
the world 2017. It's been a generally annual kind of year, the type that contains 365 days. As we all know, the hands-down most wonderful thing that happened this year is PlayReactive coming into existence! Hooray for being born.
We’ve had a lot of fun being alive, so we thought we'd put together a little flashback montage for you all to relive the best moments, followed by a little preview of what’s to come in 2018.
2017 in Review
Now Play This
At the start of this year, we were commissioned by experimental games festival Now Play This to make two games to be showcased at London’s Somerset House. We created Carpe Diem, a strategic sport played out in the fountains, and Telephone, a curious object that invites you to share your deepest secrets in just 10 seconds.
To celebrate our official entrance into society, we held our very own debutante ball hosted at our lovely community watering hole, Bar SK. People were physically puppeteered into painful positions, a bunch of birds were accidentally slapped, and loud arguments erupted over whether books are better than music. I think that’s an accurate enough description, but you can also read more about it here: PlayReactive Launch Recap
We had the honour of presenting at the Freeplay 2017 Parallels Showcase during Melbourne International Games Week! So instead of doing something like spruiking our upcoming projects or having a sensible postmortem of something we've already done, we of course decided to make a brand new performance game. Action Loop was a virtual-virtual-reality reality-loop, which saw an actor and two players attempt to get to the Parallels conference and give a talk on virtual reality.
Choir of the Impossible
An old shop front was gonna be bulldozed, so the obvious solution for us was to rent it out and turn it into an experimental pop-up art exhibition with a bunch of awesome artists. You can read more about it here: Choir of the Impossible Recap
2018 in Revue
Now, onto what we've all been waiting for: 2018 in revue! No pictures, because these things haven't happened yet, but instead we choreographed an entire song and dance routine to get you all psyched up for what we've got coming in the next year. Please sing the words from here on in to the tune of “Wait For It” from the hit broadway musical, Hamilton.
The Best Thing
A simple premise that gets people talking, The Best Thing uses a tournament structure to whittle down a huge list and reveal the definitive “best thing” as decided by the players. We’re showcasing a special edition of The Best Thing tonight at Bar SK’s NYE event, where the best thing of 2017 will be revealed at midnight.
A challenging word game, Bosswords will give you linguistic brainfreeze and have you shouting pejoratives as you frantically rack your vocabulary for a word containing J, D, P, and V. We’re releasing Bosswords in 2018 for computers and mobile devices.
It’s like the classic party game charades, except we put the thing down, flipped it, and reversed it (and made it even more ridiculous). In Object Lesson, the audience moves a player’s body like a puppet to help them guess what’s being shown on the screen. It sounds easy in theory, but in practice you start to realise that “corn” can be deceptively similar to “dental floss”. Object Lesson will also be available on computers and mobile devices in 2018.
Ever wanted to go to outer space? Well, now you can in Earthrise One, our immersive escape room experience coming in 2018. Your team of astroneers must work together to repair a damaged spaceship – and perhaps uncover the mystery of its missing inhabitants. Featuring mind-bending puzzles, dynamic difficulty, and a sprawling narrative, this is an escape room like no other. Earthrise One will be the first adventure available at our upcoming escape room hub, PlayReactive Adventures.
We saved the best to last. We’re currently building PlayReactive Theatre, a venue dedicated to interactive live art. We are super excited to create a home for ground-breaking, boundary-pushing, category-defying work that everyone can experience. We're doing this to support local artists from multiple disciplines, to encourage experimentation across games and theatre and more, and to engage new audiences and communities. It's early days yet, but we'll be announcing our artistic director and our first curated season real soon.
We can't wait to open PlayReactive Theatre in 2018. Stay tuned, folks.
That’s just a small taste of what we're cooking up – we have plenty more surprises for you, but you’ll just have to wait to find out. Thank you so much for following our journey and supporting us throughout this past year, and we look forward to a grand year ahead!